
Claude of Duty: Vibe Slops II
The Black Ops II port itself, in the copy that survived the takedown: a fan's GitHub Pages copy of the September build. Hijacked only, free-for-all to 30 against six bots, about 34 MB. It may be taken down too.
GUIDE / BLACK OPS, ZOMBIES AND WHAT TO PLAY NOW / UPDATED OCTOBER 12, 2026
Short answer: yes, in an older copy. The two Call of Duty browser ports on our wall, Claude of Duty: Vibe Slops II (Black Ops II multiplayer on Hijacked and Nuketown 2025) and a Black Ops III Zombies port of the Cheese Cube map, went offline on October 10, 2026. Their creator, Luckey Faraday, says Activision sent a DMCA notice and every one of his Call of Duty browser ports is gone. A fan's copy of Claude of Duty from early September still runs: Hijacked only, against six bots, and it may be taken down too. Cheese Cube has no working copy that we know of. These free shooters also run in a tab today, with bots or real players and nothing to install.
Luckey Faraday's announcement on X ↗
The Black Ops II port itself, in the copy that survived, then shooters with the same pick-up-and-frag loop: matches against bots when nobody is on, or real players online.

The Black Ops II port itself, in the copy that survived the takedown: a fan's GitHub Pages copy of the September build. Hijacked only, free-for-all to 30 against six bots, about 34 MB. It may be taken down too.

The nearest thing to a modern console shooter on the wall: Halo-style maps like Blood Gulch, Guardian and Lockout, Slayer and free-for-all, matchmaking, and bot matches when nobody is on. Friends join by sharing a match name.

The real Counter-Strike 1.6 community, thousands of players on public servers: bomb defusal on Dust2 and Inferno, deathmatch and zombie mod. Skip Quick Join and pick a classic server from the list; the site shows ads.

Fast online deathmatch with real players: type a name and you are in, The Longest Yard included. About 76 MB the first time, cached after.

Large-scale war with hundreds of real players, musket era: hold the line as infantry, charge as cavalry, man the cannons and take the forts.

A quick online FPS on a tiny planetoid where gravity pulls to the core, so opponents run along the curve; bots fill the server.

Deathmatch and capture the flag for up to eight, topped up with bots, so there is always a match.
We don't know of a working Call of Duty Zombies port in a browser, but Nazi Zombies: Portable is a fan remake of the original World at War mode, built from scratch. For more waves, upgrades and co-op:

The closest thing to classic Call of Duty Zombies in a tab: a fan remake of World at War's Nazi Zombies, built from scratch with its own art. Hold the Nacht der Untoten bunker as zombies break in through the windows, round after round. About 96 MB, so give it a minute and a half.

Survive escalating waves of combat synthetics in a neon-industrial dockyard, with explosive barrels and headshots. Use a mouse and headphones.

Co-op survival for up to eight players: cast spells, buy upgrades between fights and take down a boss. The upgrade loop is the Zombies part.

Waves of enemies in a world where every grain of sand is simulated: dig in, blow holes in the ground, then plant the nuke. Co-op rooms.
The shooters Call of Duty grew up on, ported to the browser by their communities: Counter-Strike 1.6 on live servers, Quake I to III online, Wolfenstein 3D, Doom, Duke Nukem 3D, Descent, Valve's free Half-Life demos and Counter-Strike-style bunny hopping. Filter by phone, players or download size.
Showing 11 of 11
| Play it | Original | What you get | Download before play | Phone | Players |
|---|---|---|---|---|---|
| Combat SkirmishPLAY ↗ | Counter-Strike 1.6 (2003)Valve | Public CS 1.6 community servers: bomb defusal, hostage rescue, deathmatch, zombie and fun modes, plus a ranked 5v5 queue | about 22 MB to join a server; some servers add their own files (one asked for 194 MB) | Not checked | Online multiplayer on public community servers (some topped up with bots); ranked 5v5 |
| Quake (q1.pieter.com)PLAY ↗ | Quake (1996)id Software | Online deathmatch on the episode 1 maps, up to 8 players | about 24 MB | Yes, by touch | Online, up to 8 |
| Quake II (q2.pieter.com)PLAY ↗ | Quake II (1997)id Software | Online deathmatch and capture the flag, topped up with bots | about 81 MB | Yes, by touch | Online, up to 8 with bots |
| Quake III Arena (q3.pieter.com)PLAY ↗ | Quake III Arena (1999)id Software | Online deathmatch on the demo maps, The Longest Yard included | about 76 MB, cached after the first visit | Yes, by touch | Online multiplayer |
| Three.js QuakePLAY ↗ | Quake (1996)id Software | The single-player shareware episode, rebuilt on Three.js | about 22 MB (shareware pak0.pak 19 MB) | Not checked | Single player |
| Three.js DoomPLAY ↗ | Doom (1993)id Software | Shareware Episode 1, Knee-Deep in the Dead, on Three.js | about 8 MB | Desktop only | Single player |
| Iron Wolf (Wolfenstein 3D)PLAY ↗ | Wolfenstein 3D (1992)id Software / ZeniMax | The shareware episode, Escape from Wolfenstein; upload your own files for the full game | about 12 MB | Not checked | Single player |
| webduke (Duke Nukem 3D)PLAY ↗ | Duke Nukem 3D (1996)3D Realms; now Gearbox | The shareware episode, L.A. Meltdown, on the EDuke32 engine; invite-link multiplayer in beta | about 12 MB | Not checked | Single player; invite-link multiplayer in beta |
| Three.js DescentPLAY ↗ | Descent (1995)Parallax Software / Interplay | Shareware Episode 1, six degrees of freedom, on Three.js | about 9 MB | Desktop only | Single player |
| WebXash (Half-Life in the browser)PLAY ↗ | Half-Life (1998)Valve | Valve's free Uplink, Day One and deathmatch demos; your own Steam files for the full game | about 38 to 87 MB per demo | Desktop only | Single-player demos; self-hosted multiplayer |
| bunnyhop.lolPLAY ↗ | Counter-Strike: Source bhop (2004 engine)Valve; community maps by their credited makers | Movement time trials, a beginner tutorial, ghosts and online servers | about 20 MB through the tutorial; other maps load on demand | Desktop only | Solo time trials and online servers |
Every classic with its download size and what you get: Classic PC and console games you can play in your browser.
Yes, in an older copy, as of October 12, 2026. Claude of Duty: Vibe Slops II is the one that works: its creator's site, with Hijacked, Nuketown 2025 and private rooms for friends, now shows only his DMCA announcement, but a fan's copy of the September build still runs on GitHub Pages, with Hijacked against six bots. Our listing links to that copy. It may go offline too.
On October 10, 2026, Luckey Faraday posted that Activision had sent a DMCA notice over his Call of Duty browser ports, that his posts about them were removed, and that every game was offline. A fan (Froydinger) had forked the code on GitHub on September 8, and that copy still plays; our listing points to it and says so. We list games and link to them; we never hosted it.
The browser port of the Cheese Cube Zombies map was offline too when we checked on October 10. Its old address now forwards to an unrelated registration website, so be careful with links that still claim to have it. Our old listing explains what it was. For round-based zombies that work today, try Nazi Zombies: Portable.
We recheck both. Claude of Duty is back on our wall through the fan copy as of October 12, 2026; if the creator's own site returns, we will switch to it. Cheese Cube stays off until a working copy turns up.
Claude of Duty: Vibe Slops II, Not Halo, Quake III Arena (q3.pieter.com), Redcoats.io, Undersphere, Quake II (q2.pieter.com), SandStorm and Quake (q1.pieter.com) play by touch. The rest want a keyboard and mouse. More in our guide to browser games on your phone.
No download for any of them: each runs in the browser tab. No account either, except on Redcoats.io and bunnyhop.lol, where a free account is optional and only saves your progress.
MORE SHOOTERS
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