
ORIGINAL GAME PREVIEW / GAME OPENS ON CREATOR'S SITE
SHOOTER / SINGLE PLAYER
Operation Ironhold
Ten hostiles hold a container yard and you have three minutes. The whole FPS is one 290 KB HTML file.
OUR TAKE / EDITORIAL
Why it's on the wall
A complete shooter with no asset files at all. Play a run, then read the five prompts that made it.
Written by Neon Gamewall. An opinion, not a player rating.
GAME BRIEF
What's the game?
A tight three-minute mission in Sector 7's warehouse district: clear all ten hostiles before the clock runs out. You carry a carbine, a pump shotgun, a sidearm and a long rifle, with aim-down-sights, sprint, mantling and a breath-hold for long shots, and the mission report tallies eliminations, headshots and accuracy.
BEFORE YOU PLAY
What to expect
The README says an AI agent built it from five prompts, published verbatim in PROMPTS.md (the model is not named). World, weapons, enemy AI and audio are all generated at runtime: about 6,500 lines in one HTML file, with three.js as the only download. MIT-licensed, 99 GitHub stars. Desktop with a mouse. No account.
Controls: WASD move, mouse look, left click fire, right click aim, Shift sprint and hold breath, Space jump, Ctrl crouch, R reload, 1-4 weapons.
SOURCE & CREDIT
Meet the maker
The creator publicly credits the AI tool shown above. See the creator source or build notes ↗.
Made this game? Grab the Listed badge and see what we send you ↗
KEEP PLAYING


